GoldHEN plugin manager v1.1.1 by ezecernadas
Pick which GoldHEN plugins load for everything and which load for one game, without editing plugins.ini over FTP
Install on your PS4
Package (.pkg): with GoldHEN running, copy goldhen-plugin-manager-v1.1.1.pkg to the root of a USB drive (exFAT or FAT32), plug it into the PS4 and install it from Settings › Debug Settings › Game › Package Installer.
From a computer or phone: give this link to a remote package sender (GoldHEN's Remote Package Install, or Remote Package Installer on port 12800):
https://store.brewology.com/dl/6127/goldhen-plugin-manager-v1.1.1.pkg
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| goldhen-plugin-manager-v1.1.1.pkg | 7.4 MB | d0120990…9a05 | Download |
Screenshots
About GoldHEN plugin manager
The first screen lists Global (the default section) and then every installed game and app, with icons. Open one and there's a checkbox for each .prx in /data/GoldHEN/plugins/. Cross ticks or unticks, Circle saves and goes back. GoldHEN only reads plugins.ini when a game starts, so a change shows up the next time you launch it.
Two plugins get their own settings screen on Square. For gamepad_helper.prx you set dead zones, touchpad buttons, button remapping and vibration strength in gamepad.ini. For system_language_override.prx you pick the language code for that game. That plugin doesn't work together with button_swap.prx.
The app keeps its own record in /data/GoldHEN/plugin_manager.json and writes plugins.ini fresh from it on each save, so a plugin's arguments come back when you switch it off and on again. Comment lines in plugins.ini and gamepad.ini don't survive. The first save keeps a .bak copy of each original file.
It started as a fork of Bucanero's PS4 Cheats Manager, cut down to the plugin side.
Two plugins get their own settings screen on Square. For gamepad_helper.prx you set dead zones, touchpad buttons, button remapping and vibration strength in gamepad.ini. For system_language_override.prx you pick the language code for that game. That plugin doesn't work together with button_swap.prx.
The app keeps its own record in /data/GoldHEN/plugin_manager.json and writes plugins.ini fresh from it on each save, so a plugin's arguments come back when you switch it off and on again. Comment lines in plugins.ini and gamepad.ini don't survive. The first save keeps a .bak copy of each original file.
It started as a fork of Bucanero's PS4 Cheats Manager, cut down to the plugin side.
Release notes
v1.1.1 · Sep 13, 2026
Changed
- New application icon and save-data image: an original illustration in the same style as the PS4 Cheats Manager icon (SVG source under
artwork/). No functional changes since v1.1.0.
Install
Same as before (Title ID PLGM00001, replaces the previous version).
SHA-256: d012099031416680b8cd86fcf64088d1d8c35db500c3d13a70c1ea2faf1b9a05
