Salsa64 v0.2.16 by ricowp81
Nintendo 64 emulator for PlayStation 3 (homebrew), built around the Cell: PPE recompiler, RSP and audio HLE on SPEs, RSX rendering
Install on your PS3
| File | Size | |
|---|---|---|
| salsa64-v0.2.16.pkg 2c65b653…8267 | 4.0 MB | Send to PS3 Download |
Other ways to install
On the PS3: open store.brewology.com/ps3/salsa64/ in its browser, press Download and install it from Package Manager › Install Package Files in the Game column.
From a USB drive: copy salsa64-v0.2.16_brewology_com.pkg to the root of a USB drive (FAT32), plug it into the PS3 and install it from Package Manager › Install Package Files in the Game column.
Screenshots
About Salsa64
Nintendo 64 emulator for PlayStation 3 (homebrew), built around the Cell: PPE recompiler, RSP and audio HLE on SPEs, RSX rendering
Using it on a PS3
1- Download the latest salsa64.pkg and install it with the XMB Package Manager (HEN or CFW). It shows up as "Salsa64" under Games.
2- Copy your own ROM dumps (.z64, .v64 or .n64, any byte order, up to 64 MB) to /dev_hdd0/salsa64 (for example over webMAN MOD's FTP) or to a salsa64 folder at the root of a FAT32 USB stick.
3- Start Salsa64 and pick a game from the menu.
N64 DualShock 3
Analog stick Left stick
C buttons Right stick
D-pad D-pad
A / B × / □
Z L2
L / R L1 / R1
Start START
START + SELECT opens the pause menu: resume, save or load a state, cheats, «Imagen» (filter, aspect, overscan and internal scale of the running game, saved per game if you want), FPS counter and quit. Quitting asks first; the question can be turned off in Options («Confirmar al salir»).
In the game list, □ opens the cheats of the selected ROM (Project64 or RetroArch .cht files in /dev_hdd0/salsa64/cheats) and SELECT its own settings (aspect, filter, overscan). PNG box art in /dev_hdd0/salsa64/covers shows next to the game info.
Options also set the aspect (4:3 or 16:9), the image filter (smooth, sharp, scanlines, or one of the five experimental CRT filters) and the menu language (Spanish, English, French, German, Italian, Portuguese).
The PS button pauses emulation and sound while the system menu is open; the game resumes where it was when the menu closes.
Saves go to /dev_hdd0/salsa64/saves, one file per game.
Optional text files in /dev_hdd0/salsa64 change the button mapping (controles.cfg), the save type per game (guardado.cfg), audio (audio.cfg) and overscan cropping (overscan.cfg); see the guide.
Changes in 0.2.11
New
- Automatic internal scale: choose «Automatic (up to N×)» in Image. When the RSX cannot keep up (frames dropped while the game itself runs at full speed), Salsa64 steps the scale down and remembers the stable scale for that game, so next time it starts there. It never steps down when the game is slow because of the CPU, and fixed scales are never changed. The choice is saved per game from the pause menu.
Changed
- The maximum internal scale is now 4×. At 5× the RSX cannot keep up in many games, and 4× looks almost the same on a 1080p TV. A saved 5× setting is read as 4×.
Fixed
- Star Wars: Shadows of the Empire: the intro and gameplay are no longer black (#29).
Known issues
- Pokémon Snap slows down with a CRT filter at 3×.
- Shadows of the Empire: the later Hoth sections run at 40–52 fps (CPU-bound).
- Conker's Bad Fur Day: the Great Mighty Poo does not open his mouth (#3). Donald Duck: Quack Attack can soft-lock when talking to a nephew (#16).
- ROMs larger than 64 MB are not supported.
Release notes
v0.2.16 · salsa64 · Nov 2, 2026
salsa64 0.2.16
