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PCE Emu v1.4.7.1 by Rakashazi

Released Dec 30, 2012 · Emulators
19,114 downloads here

A PC Engine/TurboGrafx-16 emulator. A port of Mednafen's PC Engine emulation to Android, PCE Emu features "accurate emulation and high compatibility rate, zip file support, backup memory and save

Install on your PS3

FileSize
PceEmu-1.4.7.1.pkg
c0b1e187…0c4c
1.0 MB Download

Homebrew packages need HEN or custom firmware.

All versions (2)

Other ways to install

On the PS3: open store.brewology.com/ps3/pce-emu/ in its browser, press Download and install it from Package Manager › Install Package Files in the Game column.

From a USB drive: copy PceEmu-1.4.7.1_brewology_com.pkg to the root of a USB drive (FAT32), plug it into the PS3 and install it from Package Manager › Install Package Files in the Game column.

Send to your PS3Your PS3's address

  1. Start webMAN MOD on the PS3 and stay on its home screen.
  2. Find its address in Settings › Network Settings › Settings and Connection Status List.

Send to PS3

This browser remembers the address. webMAN downloads the package and installs it.

Screenshots

About PCE Emu

A PC Engine/TurboGrafx-16 emulator. A port of Mednafen's PC Engine emulation to Android, PCE Emu features "accurate emulation and high compatibility rate, zip file support, backup memory and save state support, and more.

The PS3 gets some more emulator loving as homebrew dev Robert Broglia brings the PC Engine/TurboGrafx-16 emulator, PCE Emu, to Sony's homebrew-capable console. A port of Mednafen's PC Engine emulation to Android, PCE Emu features "accurate emulation and high compatibility rate, zip file support, backup memory and save state support, and more.

Developer's note:
PCE.emu is PC Engine/TurboGrafx-16 emulator written in C++ for Android, iOS and PS3. It uses the emulation backend from Mednafen and is built on top of the Imagine engine. The source is released under the GPLv3 license.

Features:

  • Accurate emulation and high compatibility rate.
  • Zip file support
  • CD emulation via loading cue files, you must have a system card rom named syscard.pce in the same directory as your cue files.
  • Cue files may use external audio tracks in Ogg Vorbis & Wav (PCM, ADPCM, etc) formats (not working on PS3 currently)
  • Optional on-screen multi-touch controls in addition to keyboard controls (needs Android 2.1 for multi-touch)
  • Backup memory and save state support, one auto-save and one manual slot for save states
  • No user activation or other nonsense ;)

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