ioQuake3 v2.0 by Mayo1970
ioQuake3 port for the Playstation 3 You need to bring your own .pk3 files — none are included in the packages.
Install on your PS3
| File | Size | |
|---|---|---|
| ioquake3_ps3.pkg 4ddf635c…e65e | 1.4 MB | Send to PS3 Download |
| ioquake3_oa_ps3.pkg a64ea167…b4cd | 1.4 MB | Send to PS3 Download |
| ioquake3_ta_ps3.pkg f81ac6f7…2351 | 1.9 MB | Send to PS3 Download |
| ioquake3_classic_ps3.pkg bae17432…2a87 | 1.3 MB | Send to PS3 Download |
| ioquake3_ef_ps3.pkg 6709c2c4…4275 | 1.0 MB | Send to PS3 Download |
Other ways to install
On the PS3: open store.brewology.com/ps3/ioquake3/ in its browser, press Download and install it from Package Manager › Install Package Files in the Game column.
From a USB drive: copy the .pkg files you want to the root of a USB drive (FAT32), plug it into the PS3 and install them from Package Manager › Install Package Files in the Game column.
Screenshots
About ioQuake3
ioQuake3 port for the Playstation 3
You need to bring your own .pk3 files — none are included in the packages.
A port of ioQuake3 to the PlayStation 3, using PSL1GHT and a custom GL-to-RSX translation layer (OpenGL 1.1 fixed-function to GCM/RSX).
Five builds are produced from the same source tree:
IOQ3PS300 - ioQuake3
IOOAPS300 - Open Arena
IOTAPS300 - Team Arena
IOQCPS301 - Quake 3 Classic
IOEFPS300 - Star Trek Voyager: Elite Force
What;s new in 2.0
Quake3, Team Arena and Open Arena now run their game logic natively. This greatly improves offline game performance.
Quake3, Team Arena and Open Arena now run their client-side game code natively.
Added aim assist. Toggle with R1+L1. It won't work when the mouse is detected.
Improved the graphics renderer.
Fixed controller issues.
