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Halo:CE for PS3 v0.3 by Mayo1970

Released Nov 9, 2026 · Games
504 downloads here, 2,399 on GitHub · Source code

Halo:CE port for the Playstation 3 based on OpenCE. OpenCE-PS3 does not include the game data. You must provide your own copy of your Xbox disc image of Halo: Combat Evolved.

Install on your PS3

FileSize
halo_ps3.pkg
8436dbf2…feed
5.1 MB Download

Homebrew packages need HEN or custom firmware.

All versions (3)

Other ways to install

On the PS3: open store.brewology.com/ps3/halo-ce-for-ps3/ in its browser, press Download and install it from Package Manager › Install Package Files in the Game column.

From a USB drive: copy halo_ps3_brewology_com.pkg to the root of a USB drive (FAT32), plug it into the PS3 and install it from Package Manager › Install Package Files in the Game column.

Send to your PS3Your PS3's address

  1. Start webMAN MOD on the PS3 and stay on its home screen.
  2. Find its address in Settings › Network Settings › Settings and Connection Status List.

Send to PS3

This browser remembers the address. webMAN downloads the package and installs it.

Screenshots

About Halo:CE for PS3

Halo:CE port for the Playstation 3 based on OpenCE.

OpenCE-PS3 does not include the game data. You must provide your own copy of your Xbox disc image of Halo: Combat Evolved.

The game's own code, from the decompilation of the Xbox build 2342, is compiled for the PS3. The port is based on OpenCE, and an crossplay with the OpenCE builds for Windows, Linux, Android and the web.

Install and set up

  1. Install halo_ps3.pkg with the Package Manager on the XMB.
  2. Extract the maps folder from your Xbox disc image of Halo: Combat Evolved. An OpenCE build for Windows or Linux extracts it next to the executable at its first start.
  3. Copy the maps folder to /dev_hdd0/data/HaloCE/, for example with FTP. Do not change the files.
  4. Start Halo: Combat Evolved from the Game column.

If the HDD has no maps folder, the game looks for HaloCE/maps on the USB drives.

Path Content
/dev_hdd0/data/HaloCE/maps/ The Xbox maps.
/dev_hdd0/data/HaloCE/config.toml Settings. A new package install keeps them.
/dev_hdd0/data/HaloCE/u/ Profiles and user data.
/dev_hdd0/data/HaloCE/z/ The map cache (about 730 MB) and the checkpoint save.
/dev_hdd0/data/HaloCE/init.txt Optional. Console commands that the game runs at start-up, one on each line.

Features

60 frames per second at 720p. The game draws a frame at each refresh, blended between its 30 ticks a second.

Widescreen. 852x480 of the game drawn at 1280x720, or the Xbox's 4:3.

PS3 button icons in the menus and the HUD, in two styles, or the Xbox's.

LAN play with the OpenCE builds for the PC on the same network.

Internet play. Join public games from the game list, or host a multiplayer or co-op campaign game.

Invite codes. The PS3 cannot paste an invite link, so it uses 8-digit codes. The converter page port/ps3/invite/index.html changes a link to a code.

Split screen for up to 4 players.

SETTINGS > EXTRA OPTIONS in the main menu has these settings:

Option What it does Default
WIDESCREEN 16:9 over the whole display, or the Xbox's 4:3 in the middle ON
BUTTON ICONS XBOX, STYLE A (colored circles, white symbols) or STYLE B (black circles, colored symbols) STYLE A
PRESET QUALITY (30 fps), PERFORMANCE (60 fps, dynamic resolution) or CUSTOM PERFORMANCE
FRAME RATE 60 or 30 frames per second 60
DYNAMIC RESOLUTION In heavy scenes, draws the 3D view smaller and scales it up ON

Known limits

Custom Edition maps are not supported.

Split screen always plays at 30 frames per second.

Invite codes work only on the PS3. The OpenCE builds for the PC, Android and the web take only invite links, and they refuse a code as a link that is not valid. They cannot join a game that a PS3 hosts by its code.

Some heavy fights drop below 60 frames per second. DYNAMIC RESOLUTION or the QUALITY preset helps.

What's new is version 0.2?

* Previous save files won't be compatible *

Added tons of new menu options
Fixed various graphics artifacts, especially those affected by lights
Fixed the game not running properly at 30 FPS
Fixed split-screen co-op
The client will not apply your Playstation 3's Username on boot.
Added text chat in-game (push Select + X)
Swapped to ChupathingyCE's base
Improved overall stability

Release notes

v0.3 · Nov 9, 2026

  • Added support for Halo PC's Custom Edition maps (needs map_ce in the HaloCE folder)
  • PS3 button icons now show in Custom Edition maps' menus and messages
  • Updated to the latest ChupathingyCE base, with various fixes

Full changelog

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