Snakes v0.2.5 by DDews
Snake for up to eight players over local wireless, still in beta
Install on your 3DS
Method 1Scan the QR code
With FBI (Remote Install › Scan QR Code) or 3dsDL (Scan QR Code). Either one installs it.
Method 2Send it to your 3DS
Open 3dsDL › Receive on the same Wi-Fi, then press:
Send to 3dsDL Not working?
Other ways to install
From your SD card: copy snakes.3dsx into /3ds/ and start it from the Homebrew Launcher.
Send can't find your 3DS? Type the address 3dsDL shows on Receive, then press Send.
Send to 3dsDL
Files
Screenshots
About Snakes
Each player joins on their own 3DS over local play. It's drawn in the text console, after the author couldn't get sf2d graphics working alongside local wireless. Joining a full room is still on the to-do list.
Release notes
v0.2.5 · Version 0.2.5.2 · Jan 24, 2017
Patch 0.2.5.2
Many bug fixes in this patch:
- Game no longer crashes randomly
- Joining the game no longer causes strange anomalies.
- Boundary death now displays proper message during game "you are dead (Boundary)"
- Snakes no longer warp out of shape at the beginning of the round
- When you die with "Disappear on death", it will no longer erase part of the snake or boundary you ran into.
- Frame rate has been greatly improved
- Enabling autopilot no longer screws up the speed of other players
- Autopilot no longer screws up the lengths of certain players
0.2.5 release!
New features:
- 3 bot opponents with different difficulty settings for one-player experience.
- Autopilot feature (press L in-game or at end-of-round screen to toggle). Can be used in local play.
Changes:
- _Occasional holes_ game mode now makes holes more common. Went from 1/80 chance of appearing to about 1/20.
- _At least one bot is required to play one-player_ while waiting for others to join. This is to make highscore more fair. If you can play on your own without a bot, the highscore would be easy to rig.
- The game now goes back to the Start Menu when the game ends. Press start to leave the game.
- _The options menu has become a sub-menu_. To access game modes, press Select at the Start Screen or End-of-Round Screen to access the Options menu, then select Game Modes, and press A. Press B to exit a menu.
- _There is a Difficulty Menu for the bots_. From the new Options Menu, select the 2nd option (highlight it in yellow), and press A. Try using direction buttons and A to select and change things here. Press B to go back one scene.
- _There is a hidden bot settings menu_. Hold L and press R at the Difficulty Menu. This will let you adjust fine details of each bot. However, if you go to the regular Difficulty Menu, it will reset their settings to default.
- _Autopilot_ is also a bot, but it plays for you. Press L in-game to toggle. This bot has fixed settings: 100% precision, 0% aggressiveness, 30% patience. This means it will never go fast, but it is relatively difficult to kill in one-player. In local play, it can be killed a little easier due to limitations of its algorithm.
- Bots can't grasp concepts like _Enable R_, but it utilizes common concepts like _holding A or B_, _teleporting the apple with Y_, and going through holes in "Occasional holes". The precision of the bot determines the likelihood of turning precisely. Insane and Autopilot share the highest precision, followed by Hard, Medium, then Easy difficulty settings.
Bug fixes:
- _Frame drop on o3ds has been fixed_
- _The rare crashing of the game has been fixed_
- _Running into a boundary in game mode "Boundaries Kill" now displays what killed you._
- _Snakes are less likely to cross paths now and live to tell the tale._
- When you change your name, _it only says "Welcome, [name]" once_.
- _The screen score no longer duplicates_ when text scrolls on the bottom screen console during gameplay.
- _Closing the lid on your console with Snakes running will not crash the game anymore_. Pressing the Home button with the cia version running will not crash the game anymore.
- Going in reverse will no longer kill you.
Just a note: this game does not run very well on old 3ds models. It is playable, but with 3 bots playing at once, the o3ds has severe frame-drop. I am trying to find the source of this problem. It only occurs on the o3ds and o3dsxl. The n3ds and n3dsxl are fine.
