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SaveSync v1.1.0 by coolguy1842

Released Dec 28, 2025 · Tools
4,664 downloads on GitHub · Source code

Backs up and syncs saves and extdata with a server on your own network

Install on your 3DS

QR code of the download link for SaveSync.cia

Method 1Scan the QR code
With FBI (Remote Install › Scan QR Code) or 3dsDL (Scan QR Code). Either one installs it.

Method 2Send it to your 3DS
Open 3dsDL › Receive on the same Wi-Fi, then press:
Send to 3dsDL

Other ways to install

From your SD card: copy SaveSync.3dsx into /3ds/ and start it from the Homebrew Launcher.

Files

FileSizeSHA-256
SaveSync.3dsx2.0 MB 2326d63d…3817 Download
SaveSync.cia1.2 MB ac3b6e2c…df93 Download

Downloads come from the developer's GitHub release while it's there. If GitHub stops serving a file, or the file there changes, the same link serves our copy.

All versions (3)

Screenshots

About SaveSync

You need SaveSyncd running on another device. Put its IP and port in the settings, then upload saves and extdata to it or pull them back down. Buttons and touch both work.

Uploading never changes anything on the 3DS. The author says the app is fairly new and recommends backing up your saves before you use download. It's meant for a local network and HTTPS hasn't been tried.

The first start is slow, and so is the next one after new titles are installed. HOME, sleep and closing the app are blocked while a transfer is running. The last five logs are kept in /3ds/SaveSync/logs.

Release notes

v1.1.0 · Dec 28, 2025

Added a manifest file
Added a scoped service wrapper
Added a CondVar wrapper
Added game card loading and watching
Removed C++ flags from C to remove extra warnings

Full changelog

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