Balatro3DS changelog
v2.0.6-base · Oct 24, 2026
<img width="300" height="300" alt="qr-code(1)" src="https://github.com/user-attachments/assets/5248e907-a998-4006-91da-47edcf4d2a60" />
Scan this QR code using FBI to install the game
Or you can use the .3dsx version by dropping it into your /3ds folder
Features
- Improve Simplified Chinese terminology, native fonts and UI layout by @the1ndex in https://github.com/idkhan/Balatro3DS/pull/84
- Mods can now create custom Decks and Editions
Bugfixes
- Fixed #89, Smeared Joker now debuffs both suits of a color
- Fixed #87 mod discard context
- Fixed #85, game crashing after returning to the main menu because atlases wouldn't load properly
- Fixed #88, Joker display counting cards held in hand even if they're debuffed.
v2.0.5-base · Oct 18, 2026
<img width="300" height="300" alt="qr-code(1)" src="https://github.com/user-attachments/assets/e3e4ad72-2d5b-488c-a7eb-8de45248fa4a" />
Scan this QR code using FBI to install the game
Or you can use the .3dsx version by dropping it into your /3ds folder
Bugfixes
- Fixed deck effect carry-over to new runs
- Four fingers now scores only the four cards part of the hand
- Booster pack skipping doesn't accidentaly skip the shop
- Fixed Booster pack skip with button didn't trigger Red card
- Closing a booster pack now snaps the cursor to the nearest shop item
- Fixed the Red Joker not gaining +3 mult when a booster pack is skipped with B
- Campfire now correctly increases mult when any card is sold
- Smeared Joker not triggers Seeing double
- Wild cards now work properly
- Emperor can no longer create another emperor withou Showman
- Hermit can't put you in even more Debt
- Grim, Familiar and Incantation were usable in the Shop
- The Hook now discards both cards together, counting for a single discard
- The Tooth can now put you in Debt
- Amber Acorn effect preserved when continuing a run
- Luchador now disables some boss blinds that weren't working
v2.0.4-base · Oct 15, 2026
Features
- Added Danish as a Language option @memeboi24
Bugfixes
- Fixed the A button not working at the Game Over screen #72
- Fixed the Boss score and ability being misplaced #71
- Fixed Joker descriptions being visible over the Deck view screen #69
<img width="300" height="300" alt="qr-code(1)" src="https://github.com/user-attachments/assets/dcea672c-b198-43ca-b302-bbaba8c45ed9" />
Scan this QR code using FBI to install the game
Or you can use the .3dsx version by dropping it into your /3ds folder
v2.0.3-base · Oct 12, 2026
Features
- Added even more mod hooks. (Note that regular Balatro mods cannot be dropped in, you need Balatro3DS specific mods)
- Mods can be turned on and off.
- Documentation for modding has been updated
Bugfixes
- Fixed a bug where shop items were still selectable with deck view open #68
- Fixed a graphical issue where parts of the game over screen were unreadable #67
<img width="300" height="300" alt="qr-code(1)" src="https://github.com/user-attachments/assets/26cf8580-1b72-4404-bd4d-bc18b4b8a8a2" />
Scan this QR code using FBI to install the game
Or you can use the .3dsx version by dropping it into your /3ds folder
v2.0.2-base · Oct 10, 2026
Features
Localization added
Simplified Chinese added as a language thanks to @Fussyzhy
You can create your own localization, read Localization.md
<img width="300" height="300" alt="qr-code(1)" src="https://github.com/user-attachments/assets/f14b9f33-c4a2-4101-847e-90938cec53a4" />
Scan the QR code using FBI's remote install feature to install the .CIA
v2.0.1-base · Oct 10, 2026
<img width="300" height="300" alt="qr-code(1)" src="https://github.com/user-attachments/assets/4ed5fc9e-0a89-47ab-ae81-87fb22f32a01" />
Features
- Added a Modding framework to add custom Jokers, Consumables, Vouchers etc.
- Collab deck skins added, you can now switch deck face cards in the Options Menu.
v2.0.0-base · Oct 10, 2026
Thank you @rosematcha for your tireless efforts improving/redesigning the game. They have made significant improvements to the overall game-feel, UI, flow and logic. Absolutely crazy
<img width="300" height="300" alt="qr-code(1)" src="https://github.com/user-attachments/assets/3fb7ccac-3948-49bb-9b57-68c3db7e33bf" />
Scan this QR code using FBI to install the game directly onto your 3DS
What's Changed
- Prevent duplicates from appearing in shop. by @rosematcha in https://github.com/idkhan/Balatro3DS/pull/61
- Merge rosematcha/Balatro3DS (77 commits) by @rosematcha in https://github.com/idkhan/Balatro3DS/pull/65
Full Changelog: https://github.com/idkhan/Balatro3DS/compare/v1.3.2-alpha...v2.0.0-base
v1.3.2-alpha · Aug 10, 2026
Features
- Added Eaten/Drank! popups for all food Jokers
Bugfixes:
- Fixed Popcorn Joker not decreasing Mult
- Fixed Popcorn Joker not having a dynamic tooltip
v1.3.1-alpha · Aug 10, 2026
Bugfixes
- Fixed issue #57, used Ectoplasm count would not reset between games
v1.3.0-alpha · Jul 31, 2026
Features
- Added Poker Hands view
Bugfixes
- Fixed tooltips still displaying when scoring hands
- Fixed the how to play menu cutting off
v1.2.5-alpha · Jul 29, 2026
Features
- Added the Not Allowed popup to show when a voided hand was played.
Bugfixes
- Fixed the Cerulean Bell bug where if the forced card was destroyed, you couldn't play a hand.
- Stone Cards now always score when played
- The Psyshic would still send Joker and hand events even if the hand was voided.
I'll be adding the Deck Levels menu in the next update, probably.
v1.2.4-alpha · Jul 27, 2026
Features:
- Added 3D support for Top screen elements
- Game speed can now be increased to 4x
Bugfixes:
- Fixed animations being jittery or breaking entirely at high game speeds
v1.2.3-alpha · Jul 27, 2026
Features
- Added the ability to bind multiple buttons to the same action #50
v1.2.2-alpha · Jul 27, 2026
Bugfixes
- Fixed the game crashing on the O3DS due to not finding the ZL and ZR buttons
v1.2.2-testing · Jul 26, 2026
Features
- Added support for ZR and ZL buttons on the New 3DS #50
This version does not work, don't use this
v1.2.1-alpha · Jul 22, 2026
Features:
- Adds controls menu and rebinds.
- Enhancement dependent Jokers now only appear when the respective enhanced card is in the deck.
- Improved Negative Joker Sprites
- Added Nope and Extinct Messages
Bugfixes:
- Fixed the tooltips not disappearing
- Fixed Joker and Consumable panels losing focus
- Fixed the Throwback Joker not working
- Fixed the Steel Joker not updating its tooltip
- Removed being able to shift focus from Jokers and Consumables panels when they're down
- Joker Win Data is now properly stored
- Diet Cola used the wrong sprite,
- Fixed House Blind not working, some other boss blinds early returned causing their ability to not trigger
- Fixed Crimson Heart picking the same Joker twice and switching Jokers on Discard
v1.2.0-alpha · Jul 15, 2026
Features:
- Revamped Gamepad Controls - Please read the How to Play section for more information
Bugfixes:
- Fixed Booster packs having owned Jokers
- Fixed the very large drag zone for Buy and Use
- Pareidolia Joker was debuffing all cards in a boss blind
- Smeared Joker was not working correctly
- New runs started with Vampire, fixed it.
v1.1.7-alpha · Jul 14, 2026
Bugfixes:
- Resized the Drag Zone for Use to prevent it from overlapping with the Consumables
- Fixed the Matador triggering for each time a debuffed card is selected
- Fixed the Vampire triggering for every card instead of just cards with an enhancement (wrote "or" instead of "and" oops)
- Fixed the Mark having cards be face down when opening Tarot cards. Now all Boss Effects are removed from The Shop.
Next Up - Full Gamepad Control and Localization.
v1.1.6-alpha · Jul 11, 2026
Features:
- Added Profiles and the ability to clear saves
Bugfixes
- Fixed the R button selecting and unselecting cards when tapped in card select mode
- Fixed the Riff Raff joker spawning duplicates
- Fixed the Hit the Road Joker not resetting
- Fixed Hologram Joker triggering for every item bought from shop. Now it only triggers when cards are added to the deck
You can now support me on my Patreon.
v1.1.5-alpha · Jul 10, 2026
We're nearing the full release of the game!
Features
- Added the Collection to view all Cards, Blinds, Enhancements, etc
- Added More Gamepad Controls, check the How to Play menu to learn more
- Boss Blinds no longer repeat
- Added the Diet Cola Joker (it was missing before)
- Added a sneaky little cheat to unlock everything (Konami Code)
Bugfixes
- Astronomer Joker now works
- Shop prices are recalculated after buying the discount vouchers
- Main Menu is now aligned properly
- Hitting New Run in a game saves the last run
- There's a bunch more I cant remember
Have Fun!!!
v1.1.3-alpha · Jul 8, 2026
Features:
- Menu Animation finally added
Bugfixes:
- Fixed no price being shown on the Sell drop zone
- Fixed Tags and Spectral debuffs carrying over from previous runs
- Undiscovered cards now show their tooltips, just not their names
v1.1.2-alpha · Jul 6, 2026
Features
- Adds Deck and Stake Unlocks
- Allows Discovering Jokers, Tarot, Spectral and Planet Cards
- Deck View now shows Deck, Stake and Blind Information
Bugfixes
- Fixed the Invisible Joker bug (probably)
- Fixed Ankh not working
- Fixed incorrect Blind colors in the TopUI
- Vagabond not spawning tarot cards at $4
- Gros Michel was still in the shop pool after going extinct
- Changes made to the hand were not copied to the deck properly
v1.1.1-alpha · Jul 4, 2026
Bugfixes
- Fixed the volume slider not working and freezing the game
- Fixed skip tags not rerolling after defeating a boss blind
v1.1.0-alpha · Jul 3, 2026
Features:
- REVAMPED THE SHOP CONTROLS - drag and drop functionality similar to the Mobile UI
- Added a Win Screen for Ante 8 - Still no progression tracking
Bugfixes:
-Negative, Foil, Holo, Polychrome Tags were not working. Fixed
-The voucher tag didn't do anything
I've been working on this one for far too long, I need sleep @idkhan.
v1.0.2-alpha · Jul 3, 2026
Bugfixes
- Skip tags were crashing the game because I used a lua keyword as the name for a function parameter #31
- All Special Decks were being scored as Plasma deck because I missed a bracket #31
I'm working on overhauling the Shop UI and how consumables are handled. Will drop that update soon, so you can skip this one for now.
v1.0.1-alpha · Jul 2, 2026
Now you can hold L to start Card Selection mode and use the DPAD to navigate through your hand.
While in Card Selection Mode, pressing Up allows you to toggle a card and holding R and moving right or left lets you batch select cards
Features:
- Added a Settings Menu (@pixelkat5)
- Improved Menu (@Promaster2007) and new How to Play screen
- Added Gamepad support for card selection and navigation
- New Icon (@Promaster2007)
Bug Fixes (@idkhan):
- Fixed issue with card rendering in deck view.
- Fixed cards disappearing after opening a Booster Pack
- Fixed bad collisions in deck view
- Fixed an infinite loop caused by Brainstorm and Blueprint pointing at each other
- Fixed Cavendish being spawnable without Gros Michel going extinct
If you find any bugs, feel free to report them on the issues tracker!
v1.0.0-alpha · Jul 1, 2026
Features Added:
- Added a Deck View, now you can press Select to view your deck and owned vouchers
- Added all the Decks
- Added all Stakes
Bug Fixes:
- Fixed Legendary Jokers not showing up properly
- Fixed multiple jokers like the Mail-in Rebate on syncing up
- Fixed some Jokers not triggering properly
- Grabber and Nacho Tong vouchers are in the game, apparently they were just missing from the catalog, so now they are in the game and can be obtained
- Some other stuff I cannot remember, but I know I fixed a lot of bugs and added a lot of features, so enjoy!
Features to be Added
- Complete Gamepad support, a lot of people have been asking for it and I have no idea how I'm going to implement it but I will try
- Animated Background, yeah okay I'll add it
- Skip Tag Tooltips, I completely forgot to add it
- Set Seed
- Win Screen
- Unlocks and Progress Saving
Also I'd like to thank 𝙻𝙴𝙵𝚃𝚈 for helping me with this update. Their help was invaluable and made it so much easier to implement all the Decks and Stakes
v0.4.0-alpha · Jun 29, 2026
WE HAVE SKIP TAGS!!!
Bugfixes
- Bigger Buy button
- Fixed the long delay in scoring with many jokers
- I can't remember them all, there's a bunch
v0.3.6-alpha · Jun 1, 2026
Sorry for not updating in a while, I've been focusing on my exams. Also, I'm going to be working on either working with modders/artists to get their Joker designs or redesigning the Jokers myself so we can avoid using Balatro assets altogether.
Bugfixes
- Score being too large to fit in the panel now resizes #15
- Castle Joker now changes suit and only picks suits present in the deck
- Blue Joker now counts cards in deck, used to count all cards #21
- Mr Bones not working properly #17
- Green Joker can no longer have negative mult #7
- Tarot Cards were not usable on less than the max number of cards, now they work as intended
- Fixed Boss blinds stopped working entirely
- Fixed glass break resetting score and changing hand types
Noted Problems
- Some Jokers can be invisible, this is because of the 3DS's tiny VRAM cache filling up and not being able to display the texture. The Joker will still work. So if your booster pack comes with just one joker, the second one is probably invisible. Just tap where you expect it to be and the tooltip should show up. This will be fixed when new art assets are introduced.
I would like to thank everyone that has been posting Issues on the repo. You guys are amazimg, I wouldn't have known half these issues existed without you, so thank you.
Also, making a .CIA for the game is incredibly difficult since LOVE Potion has permission issues and can't launch from the homescreen. Alternatively you can use a Forwarder to make the game show up on the homescreen.
v0.3.5-alpha · Apr 25, 2026
Version 0.3.5
Bugfixes
- Fixed Cavendish appearing before Gros Michel is Extinct
- Fixed Oops joker not counting correctly
- Fixed Music pitch
- Fixed Tooltip drawing
- Fixed Popcorn not destroying itself
- Fixed Suit order in hand
- Fixed Wheel of Fortune not rolling chances properly
Noted Problems
- Some Jokers may be invisible in the shop or in booster packs, they're still intractable and can be bought. The sprites will appear when bought.
- Boss Blind may appear as empty
Full Changelog: https://github.com/idkhan/Balatro3DS/compare/v0.3.4-alpha...v0.3.5-alpha
v0.3.4-alpha · Apr 21, 2026
Bugfixes
- Fixed cards being debuffed after Boss Blinds #6
- Fixed Booster Pack layout in the shop
- Fixed Endless Mode (After Ante 8) chip scaling
Full Changelog: https://github.com/idkhan/Balatro3DS/compare/v0.3.2-alpha...v0.3.4-alpha
v0.3.2-alpha · Apr 20, 2026
Additions
Added Vouchers
Bugfixes
Fixed Hit the Bus Joker counting not scored cards
Fixed Hand Levels not resetting
Fixed Two Pairs not containing Pairs #5
v0.2.3-alpha · Apr 19, 2026
Bugfixes
- Fixed check for Flush with Four Fingers
- Fixed Judgement Tarot card creating Legendary Jokers and implemented proper rarity distribution
v0.2.2-alpha · Apr 17, 2026
Bugfixes
- Fixed Jokers not being sellable when opening Booster Packs
- Fixed the Fortune Teller and Stuntman Jokers not working
- Fixed check for hands contained in other hands
v0.2.0-alpha · Apr 16, 2026
Added a Menu and Pause Screen
You can now save and continue runs
Bugfixes
Wild cards work now (completely forgot about them on the first release, oops)
Fixed a bug with Booster Packs triggering Red Card even when the pack wasn't skipped
Fixed Steel cards not scoring properly
Release · Apr 15, 2026
150 Jokers
All Tarot, Planet, Spectral Cards
All Boss Blinds
No Menu or Pause Screen
No Vouchers and Tags
