3D Pinball - Space Cadet changelog
v0.6-3ds · Feb 8, 2024
What's Changed
- Replace PC Related text by @korbosoft in https://github.com/MaikelChan/SpaceCadetPinball/pull/12
- Add banner Sound Effect for the 3DS home menu by @korbosoft in https://github.com/MaikelChan/SpaceCadetPinball/pull/17
Full Changelog: https://github.com/MaikelChan/SpaceCadetPinball/compare/v0.5-3ds...v0.6-3ds
v0.5-3ds · Nov 21, 2021
- On New 3DS, enable Vsync, high speed mode.
- Fixed some random crashes when exiting the game and pausing.
- Optimizations.
- Reduced memory usage.
- Build now can also generate a CIA file (thanks to MrHuu, https://github.com/MaikelChan/SpaceCadetPinball/pull/7).
- Top screen layout adjustments.
v0.4-3ds · Oct 31, 2021
- The game now loads the good font that's embedded in pinball.exe.
- In case that font is not available, the one in PINBALL2.MID is scaled down and has the same color palette as the other font, so it fits better and it's more readable.
- Also deleted the font that was included in EmbeddedData.cpp.
v0.3-3ds · Oct 31, 2021
- Now it runs almost at 60fps.
- Small layout arrangement improvements.
v0.2-3ds · Oct 30, 2021
- Improved performance, but it still doesn't reach 60fps.
- Arranged game layout to use both screens.
- Print error messages on screen in case the user doesn't have the asset files in the correct place.
v0.1-3ds · Oct 29, 2021
First Release:
- No menus, options, or results screen.
- It plays sound effects and music (if the player supplies the music in OGG format).
- There are still some bugs here and there.
- It runs slow.
