Super Mario War game for the PS3. Original port by lachrymose.
| Name |
Version |
Released |
Hits |
DL Link |
| Super Mario War |
v1.8_r12 |
11/25/25 |
531 |
Download |
Changelog for 1.8_r12:
Fixed a regression made in 1.8_r10 that caused the game to crash shortly after starting a game. This should fix #2.
Fixed a small bug that put a double slash in the options.bin file path.
Changelog for 1.8_r11:
Fixed a long standing bug in the alpha blending when loading sprites that lead to a magenta background showing around sprites that were loaded with an alpha value.
Set audio mixer to mono and converted music and sfx files to mono in an attempt to reduce RAM usage, improve music loading and hopefully reduce crashes.
Super Mario War PS3 1.8_r10: Huge update!
- Saving settings is now fixed. Now they should be saved on level or game exit and they should load on game start.
- Small changes to the new music system.
Super Mario War PS3 1.8_r9: Huge update!
- The music now plays with no distortion. The music playback system had to be rewritten for this, so bugs and slightly longer loading times are expected. Fixes issue #1
- The remastered music and sfx had to be downsampled to 22050Hz for the music playback fix and to improve loading times (this also reduces the installation size to roughly what it was before which is nice).
Small Makefile fixes.
It is recommended that you uninstall any previous version of the game before updating to 1.8_r9.
Changelog for 1.8_r8:
- New remastered music and sfx imported from https://github.com/mmatyas/supermariowar (music still crackles though)
- Other source side fixes (check commit history).
| Name |
Version |
Released |
Hits |
DL Link |
| Super Mario War |
v1.8_r9 |
05/29/25 |
598 |
Download |
| Super Mario War |
v1.8_r8 |
05/27/25 |
596 |
Download |
| Super Mario War |
v1.8_r10 |
06/01/25 |
10400 |
Download |