# W5-ITEM generated script: item banana x3
# A dismisses the wrist-strap screen and skips the intro movie; the title follows.
mash 100 20 scene == 0
log STATE title screen
idle 30
launch mode=friendly stadium=13 home=0 away=9 hsk=0,1,2 ask=5,6,7 human=0 time=300 skill=0
wait ingame == 1 4000
log STATE match object
mash 100 30 gs == 1 4000
log STATE kick-off
wait gs == 5 6000
log STATE open play
idle 20
if gs != 5
mash 100 30 gs == 5 3000
endif
log ITEM it_banana_3 phase open
tap 100 20 task == 2 && ctl >= 0 900
item me banana 3 set
tap 0 1 item0 == 4 120
aim opp 0 dopp < 4.5 240
log ITEM it_banana_3 use open
tap 100 20 task == 2 && ctl >= 0 900
tap 400 12 item0 != 4 240
idle 180
if gs != 5
mash 100 30 gs == 5 3000
endif
log ITEM it_banana_3 phase goal
tap 100 20 task == 2 && ctl >= 0 900
aim goal 0 dgoal < 13 420
item me banana 3 set
tap 0 1 item0 == 4 120
aim keeper 0 dkeep < 9 60
log ITEM it_banana_3 use keeper
aim keeper 400 item0 != 4 30
tap 100 20 task == 2 && ctl >= 0 900
tap 400 12 item0 != 4 240
idle 180
if gs != 5
mash 100 30 gs == 5 3000
endif
log ITEM it_banana_3 phase cycle
tap 100 20 task == 2 && ctl >= 0 900
item me banana 3 set
item me mushroom 1 add
tap 0 1 item0b == 7 120
log ITEM it_banana_3 cycle press Z
press 10 3 10
tap 0 1 item0 == 7 60
log ITEM it_banana_3 cycled: mushroom in front
tap 100 20 task == 2 && ctl >= 0 900
tap 400 12 item0 != 7 240
idle 90
tap 0 1 item0 == 4 60
aim opp 0 dopp < 4.5 240
log ITEM it_banana_3 use after cycle
tap 100 20 task == 2 && ctl >= 0 900
tap 400 12 item0 != 4 240
idle 180
log STATE script end
idle 60
exit
