# W5 CTL inventory: Strikers 101 (the lesson screens). GL frame dumps every N frames.
vmash cross 20 scene == 0
log STATE title screen
idle 60
vmash cross 30 scene != 0
wait scene == 1
wait scene == 10 || nbuttons >= 8
if scene == 10
log first run: no save file
idle 60
wait nbuttons >= 2
idle 10
vmash cross 30 scene == 1
wait nbuttons >= 8
endif
wait onctx == 0 1800
log STATE main menu
idle 90
# Strikers 101: the 101 button of the ring (panel 290,320), the first lesson
touch 290 320 3 0
try wait scene == 76 300
idle 150
log STATE strikers 101 select
vpress cross 3 0
idle 250
log STATE strikers 101 after cross
vpress cross 3 0
idle 300
log STATE strikers 101 after cross 2
vpress cross 3 0
idle 500
log STATE strikers 101 after cross 3
vpress cross 3 0
idle 600
log STATE strikers 101 after cross 4
exit
