include/Game/Audio/Plat3dSoundSrc.h.patch
include/Game/Audio/XSoundHandle.h.patch
include/Game/Camera/animcam.h.patch
include/Game/Drawable/DrawableBall.h.patch
include/Game/Inventory.h.patch
include/Game/RenderSnapshot.h.patch
include/NL/nlstring_tmpl.h.patch
include/port/bitfield.h.patch
include/port/chunk_endian.h.patch
include/port/endian.h.patch
include/port/parallel.h.patch
src/Game/Camera/animcam.cpp.patch
src/Game/InterpreterCore.cpp.patch
src/Game/Physics/CharacterPhysicsElement.cpp.patch
src/Game/Physics/PhysicsObject.cpp.patch
src/Game/Render/Nis.cpp.patch
src/Game/Render/Warble.cpp.patch
src/Game/RenderSnapshot.cpp.patch
src/Game/SAnim.cpp.patch
src/Game/SAnim/AnimRetargeter.cpp.patch
src/Game/SHierarchy.cpp.patch
src/Game/Triggers/BinaryTriggerFile.cpp.patch
src/NL/glx/glxDisplayList.cpp.patch
src/NL/nlBundleFile.cpp.patch
src/NL/nlConfig.cpp.patch
src/NL/nlFileGC.cpp.patch
src/NL/nlFont.cpp.patch
src/NL/nlLocalization.cpp.patch
src/NL/nlMemory.cpp.patch
src/NL/nlTextEscape.cpp.patch
