Alex 4 (v1.1) - log file
-------------------
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
  *** failed
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
  *** failed
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
  *** failed
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
  *** failed to parse embedded MOD
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 play selected

Starting new game:
 starting level <0>
 getting map 0 from map-datafile
 level complete
 saving options
 starting level <1>
 getting map 1 from map-datafile
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 quit selected

Exit routines:
 unloading datafile
 unloading original maps
 destroying temporary map
 freeing level names
 saving options
Error saving alex4.sav
 saving highscores
Error saving alex4.hi
 unloading sound data
 exiting dumb
 exiting allegro
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (640x480 win)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
  *** failed
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (640x480 win)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
  *** failed
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (640x480 win)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  NO_SOUND selected
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 play selected

Starting new game:
 starting level <0>
 getting map 0 from map-datafile
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (640x480 win)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  NO_SOUND selected
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 play selected

Starting new game:
 starting level <0>
 getting map 0 from map-datafile
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 play selected

Starting new game:
 starting level <0>
 getting map 0 from map-datafile
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 edit selected

Entering editor:
 creating empty map
  edit path set to: <new.map>
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <custommaps>
 found 0 custom map packs
 custom map selection cancelled

Running main menu:
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <custommaps>
 found 0 custom map packs
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map pack selected: <Allegator Adventure>
 custom map list: <ux0:data/alex4/custommaps/Allegator Adventure/custom.txt>
 loading custom maps
  reading map file: ux0:data/alex4/custommaps/Allegator Adventure/custom.txt
  <one.map> found
  <two.map> found
  <three.map> found
  <four.map> found
  <five.map> found
  <six.map> found
  <seven.map> found
  <eight.map> found
  <nine.map> found
  <ten.map> found
  <eleven.map> found
  11 maps loaded

Running main menu:
 play selected

Starting new game:
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map selection cancelled

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map selection cancelled

Running main menu:
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map selection cancelled

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map selection cancelled

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map selection cancelled

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map selection cancelled

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map pack selected: <Allegator Adventure>
 custom map list: <ux0:data/alex4/custommaps/Allegator Adventure/custom.txt>
 loading custom maps
  reading map file: ux0:data/alex4/custommaps/Allegator Adventure/custom.txt
  <one.map> found
  <two.map> found
  <three.map> found
  <four.map> found
  <five.map> found
  <six.map> found
  <seven.map> found
  <eight.map> found
  <nine.map> found
  <ten.map> found
  <eleven.map> found
  11 maps loaded

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map pack selected: <Allegator Adventure>
 custom map list: <ux0:data/alex4/custommaps/Allegator Adventure/custom.txt>
 loading custom maps
  reading map file: ux0:data/alex4/custommaps/Allegator Adventure/custom.txt
  <one.map> found
  <two.map> found
  <three.map> found
  <four.map> found
  <five.map> found
  <six.map> found
  <seven.map> found
  <eight.map> found
  <nine.map> found
  <ten.map> found
  <eleven.map> found
  11 maps loaded

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map pack selected: <Allegator Adventure>
 custom map list: <ux0:data/alex4/custommaps/Allegator Adventure/custom.txt>
 loading custom maps
  reading map file: ux0:data/alex4/custommaps/Allegator Adventure/custom.txt
  <one.map> found
  <two.map> found
  <three.map> found
  <four.map> found
  <five.map> found
  <six.map> found
  <seven.map> found
  <eight.map> found
  <nine.map> found
  <ten.map> found
  <eleven.map> found
  11 maps loaded

Running main menu:
 play selected

Starting new game:
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 player quit

Running main menu:
 play selected

Starting new game:
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 player died
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 level complete
 saving options
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/two.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/two.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/two.map>
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map pack selected: <Allegator Adventure>
 custom map list: <ux0:data/alex4/custommaps/Allegator Adventure/custom.txt>
 loading custom maps
  reading map file: ux0:data/alex4/custommaps/Allegator Adventure/custom.txt
  <one.map> found
  <two.map> found
  <three.map> found
  <four.map> found
  <five.map> found
  <six.map> found
  <seven.map> found
  <eight.map> found
  <nine.map> found
  <ten.map> found
  <eleven.map> found
  11 maps loaded

Running main menu:
 play selected

Starting new game:
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map pack selected: <Allegator Adventure>
 custom map list: <ux0:data/alex4/custommaps/Allegator Adventure/custom.txt>
 loading custom maps
  reading map file: ux0:data/alex4/custommaps/Allegator Adventure/custom.txt
  <one.map> found
  <two.map> found
  <three.map> found
  <four.map> found
  <five.map> found
  <six.map> found
  <seven.map> found
  <eight.map> found
  <nine.map> found
  <ten.map> found
  <eleven.map> found
  11 maps loaded

Running main menu:
 play selected

Starting new game:
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 player died
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 asset set: original B&W
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data: ux0:/data/alex4/data/data.dat
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 asset set change requested: color
 reinitializing runtime for asset-set change

Exit routines:
 saving options
 saving highscores
 destroying temporary map
 freeing level names
 unloading sound data
 unloading original maps
 unloading datafile
 exiting dumb
 exiting allegro
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 asset set: color
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data: ux0:/data/alex4/data/data_color.dat
 loading options
 loading hiscores
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 asset set: color
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data: ux0:/data/alex4/data/data_color.dat
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 loading replacement data: ux0:/data/alex4/data/data.dat
 live asset switch complete: original B&W

Running main menu:
 asset set change requested: color
 switching live asset set
 asset set: color
 live asset switch complete: color

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 live asset switch complete: original B&W

Running main menu:
 asset set change requested: color
 switching live asset set
 asset set: color
 live asset switch complete: color

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 live asset switch complete: original B&W

Running main menu:
 asset set change requested: color
 switching live asset set
 asset set: color
 live asset switch complete: color

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 live asset switch complete: original B&W

Running main menu:
 asset set change requested: color
 switching live asset set
 asset set: color
 live asset switch complete: color

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 live asset switch complete: original B&W

Running main menu:
 asset set change requested: color
 switching live asset set
 asset set: color
 live asset switch complete: color

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 live asset switch complete: original B&W

Running main menu:
 asset set change requested: color
 switching live asset set
 asset set: color
 live asset switch complete: color

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 live asset switch complete: original B&W

Running main menu:
 asset set change requested: color
 switching live asset set
 asset set: color
 live asset switch complete: color

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 live asset switch complete: original B&W

Running main menu:
 asset set change requested: color
 switching live asset set
 asset set: color
 live asset switch complete: color

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 live asset switch complete: original B&W

Running main menu:
 asset set change requested: color
 switching live asset set
 asset set: color
 live asset switch complete: color

Running main menu:
 custom maps menu selected

Entering custom maps:

Running custom maps menu:
 scanning <ux0:data/alex4/custommaps>
  map pack found: <Allegator Adventure>
 found 1 custom map packs
 custom map pack selected: <Allegator Adventure>
 custom map list: <ux0:data/alex4/custommaps/Allegator Adventure/custom.txt>
 loading custom maps
  reading map file: ux0:data/alex4/custommaps/Allegator Adventure/custom.txt
  <one.map> found
  <two.map> found
  <three.map> found
  <four.map> found
  <five.map> found
  <six.map> found
  <seven.map> found
  <eight.map> found
  <nine.map> found
  <ten.map> found
  <eleven.map> found
  11 maps loaded

Running main menu:
 play selected

Starting new game:
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 player died
 starting level <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
  edit path set to: <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
 loading map <ux0:data/alex4/custommaps/Allegator Adventure/one.map>
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 asset set: color
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data: ux0:/data/alex4/data/data_color.dat
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile

Running main menu:
 asset set change requested: original B&W
 switching live asset set
 asset set: original B&W
 loading replacement data: ux0:/data/alex4/data/data.dat
 live asset switch complete: original B&W

Running main menu:
 quit selected

Exit routines:
 saving options
 saving highscores
 destroying temporary map
 freeing level names
 unloading sound data
 unloading original maps
 unloading datafiles
 exiting dumb
 exiting allegro
Game started with the following commands:
   
Working directory is:
   app0:/

Init routines:
 initializing allegro
 asset set: original B&W
 installing timers
 setting color depth (16)
 allocating memory for off screen buffers
 allocating memory for high score table 1
 allocating memory for high score table 2
 entering gfx mode set in alex4.ini (320x240 full)
  * display switch mode failed
  * display switch in failed
  * display switch out failed
 setting window title
 registering dumb
 loading data: ux0:/data/alex4/data/data.dat
 loading options
  *** failed, resetting to defaults
 loading hiscores
  *** failed, resetting
 loading original maps
 loaded 12 maps
 installing keyboard
 installing mouse
 initializing controls
 initializing joystick/gamepad
 installing sound
  DIGI_AUTODETECT selected (-1)
 loading sound datafile
  sfx_44.dat not found
  sfx_22.dat will be used
 initializing scroller
 vsync set to OFF
 init OK!
 getting map 0 from datafile
